For the first Zurich Design Biennale I worked with the Interaction Design R&D team at ZHdK on an installation about artificial and non-human sentience. The piece notices a person in the room and asks them to move around it.
I co-conceived the work and built the spatial interactive sound system, the generative sound, and the computer-vision response. It was also shown at Toni Areal and at the Tempe Center for the Arts, and it sits in a publication that received an honorable mention at CHI 2019.
Team
Karmen Franinovic, Luke Franzke, Andrés Villa Torres, Florian Wille.
Technologies
C#, Java, MQTT, electroactive polymers, RealSense, computer vision, SuperCollider, Arduino, digital fabrication.
Partners
ZHdK Interaction Design, Labor5020, TEI, Arizona State University, Tempe Center for the Arts, CHI, Zurich Design Biennale.
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